LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,537
Confirmed: Deity AI wonder builds benefit from the 5% AIPerEraModifier
The GLH, for example, costs Stalin 150 base-h, assuming I'm correct that he's in the Modern Age. With his industrious trait and OR, he needs only ~86 base-h to complete it. Here's my list of current AI eras:
The GLH, for example, costs Stalin 150 base-h, assuming I'm correct that he's in the Modern Age. With his industrious trait and OR, he needs only ~86 base-h to complete it. Here's my list of current AI eras:
Further data on AI tech levels:
Renaissance Era (AI modifier: -15%):
Churchill
de Gaulle
Mehmed
Julius Caesar
Industrial Era (AI modifier: -20%):
Home Slices
Tokugawa
Bismarck
Modern Era (AI modifier: -25%):
Stalin
Roosevelt
This is easily determined by looking at the city buildings. First notice that the above groupings have the same buildings types in the Real Save. Go into Worldbuilder in bbp's test save, home in on any primitive AI's city, add to him techs by era. When you finally add Renaissance, the buildings flip to that grouping. Next Industrial Era and the buildings flip again. Then Modern and once again. I haven't looked at how this affects the AI score values.
Two Caveats: bbp noticed some WB inconsistencies and I noticed that giving a tech that flips the buildings and then removing that tech does not flip the buildings back.