StarNES: Updates Without Number (Epoch I)

28GC
10GC -> Medium terrestrial planet, Megapantheon [1214]: Perseus
18GC -> bank
 
OOC: It depends, would you consider Mars somewhat habitable? Venus and Mercury are unhabitable, Earth is Gaian, so what would Mars be?
 
A quick rundown of chances for red giant for those interested:
1 time: 3%
2 times: 6.8%
3 times: 15.2%
4 times: 25.4%
5 times: 36.6%
6 times: 48.0%
7 times: 58.9%
8 times: 68.7%
9 times: 77.2%
10 times: 84.0%
11 times: 89.3%
12 times: 93.1%
13 times: 95.8%
14 times: 97.6%
15 times: 98.7%
16 times: 99.3%
17 times: 99.6%
18 times: 98.8%
19 times: 99.9%

So on average, expect to pay 20GC to create a star, 70GC to make it a red giant, and then 75GC to explode it giving an average total cost of 165GC and 9 turns.
To drop the average time to 5 turns, the chance should increment by .05, and to drop it to 3, by .11
 
48GC¤

Beren 0808
1 Small Gas Giant (Beren-d) 5GC¤
1 Large Terrestrial (Beren-e) 15GC¤
1 Small Terrestrial (Beren-f) 5GC¤
3 Moons for Beren-d 6GC¤
2 Moons for Beren-e 4GC¤

Bank 13GC¤
 
OOC: It depends, would you consider Mars somewhat habitable? Venus and Mercury are unhabitable, Earth is Gaian, so what would Mars be?

I have a feeling "Gaian" is beyond Earth, and it is a world like Gaia from Foundation where all life - plus the world itself - is linked in one (possibly postphysical) entity.
"Habitable" is Earth; most of the planet supports life, and there is the potential to host a wide diversity of species, including complex life.
"Somewhat habitable" is a world where part of the planet could support life; for example, life living under icecaps or in a subsurface ocean (like theorized on Europa); even if life arose, it is unlikely complex life would evolve, and even less so sentience, and there would be far less diversity.
"Uninhabitable" supports no life whatsoever.
Note that there is the theory that aerial life could arise in gas giants; this is something that could be considered, albeit this life could never achieve any form of civilization due to the lack of solid materials.

These are my ideas; don't take them as final.
 
Thomas.berubeg: 38GC¤
4GC for a small Asteroid Belt in 2108 (System called Mnemosyne... I'm reserving it for Next turn)
Bank Rest
 
I have a feeling "Gaian" is beyond Earth, and it is a world like Gaia from Foundation where all life - plus the world itself - is linked in one (possibly postphysical) entity.
"Habitable" is Earth; most of the planet supports life, and there is the potential to host a wide diversity of species, including complex life.
"Somewhat habitable" is a world where part of the planet could support life; for example, life living under icecaps or in a subsurface ocean (like theorized on Europa); even if life arose, it is unlikely complex life would evolve, and even less so sentience, and there would be far less diversity.
"Uninhabitable" supports no life whatsoever.
Note that there is the theory that aerial life could arise in gas giants; this is something that could be considered, albeit this life could never achieve any form of civilization due to the lack of solid materials.

These are my ideas; don't take them as final.
No, Gaian is Earth. Nutra said it somewhere.
 
SouthernKing: 35 GC
20 GC for 2 medium terrestrials around Kraton-Kamulon (2309), these are called Kraton Prime and Kamulon Prime respectively.
8 GC for 2 moons around each of the habitable worlds in the Varynx system (2209)
Bank 7 GC
 
A quick rundown of chances for red giant for those interested:
1 time: 3%
2 times: 6.8%
3 times: 15.2%
4 times: 25.4%
5 times: 36.6%
6 times: 48.0%
7 times: 58.9%
8 times: 68.7%
9 times: 77.2%
10 times: 84.0%
11 times: 89.3%
12 times: 93.1%
13 times: 95.8%
14 times: 97.6%
15 times: 98.7%
16 times: 99.3%
17 times: 99.6%
18 times: 98.8%
19 times: 99.9%

So on average, expect to pay 20GC to create a star, 70GC to make it a red giant, and then 75GC to explode it giving an average total cost of 165GC and 9 turns.
To drop the average time to 5 turns, the chance should increment by .05, and to drop it to 3, by .11

Well, that's a disgusting amount to invest to make a Red Giant. Does 5% sound any better?


Oh yeah, I just saw that post in the other thread.
I'll still leave my post up in case anyone wants to get ideas from it. (It would be cool to have Gaia-like planets IMO)

Hrm, well I do like the idea of super-earths/the gaia theory/I play alpha centauri a lot.
 
Yep, now it should be 5 turns and 50 GC on average:
1 time: 5%
2 times: 14.5%
3 times: 27.3%
4 times: 41.9%
5 times: 56.4%
6 times: 69.5%
7 times: 80.1%
8 times: 88.1%
9 times: 93.5%
10 times: 96.7%
11 times: 98.5%
12 times: 99.4%
13 times: 99.8%
14 times: 99.9%

So on average, expect to pay 20GC to create a star, 50GC to make it a red giant, and then 75GC to explode it giving an average total cost of 145GC and 7 turns.
To drop the average time to 3 turns, increase the chance by .11 each time.
 
Coolio, this is effective immediately.

Also, something that I am adding this turn: Cold-worlds.

Cold worlds are uninhabitable planets that are far away from their local star and are the opposite of hot-worlds (which are too close to their local star). There is a 50% chance to get a cold world when you roll an uninhabitable terrestrial.
 
Hmm... I was not expecting both of the Chrystocen pair to be Gaian. Would make for some pretty interesting Mythology, I expect... and probably drive the inhabitants of one or the other to space pretty quickly.
 
Hmm... I was not expecting both of the Chrystocen pair to be Gaian. Would make for some pretty interesting Mythology, I expect... and probably drive the inhabitants of one or the other to space pretty quickly.

It certainly would lead to interesting mythology, yeah, and the same could say for an increased interest in system-wide space travel. Warp-space travel, however, is a whole different beast!

But yeah, the dual gaian worlds was the #1 reason I made it harder to get them. I'm even considering putting them at 1% chance after next turn and upping the chance to get an uninhabitable to 75%.
 
Until the galaxy is full and luscious.
 
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