Midnight Piper
The Final Tyrant
NOTICE: I've merged this with a larger tnt pack. Head on over to the MPs tnt Pack thread.
This evening I got around to making some long-intended tweaks to bonus grassland. I've been using the scattered rocks variation, but finally settled on using sections of the 'new' grassland forests.pcx for Sn00pys Terrain, since I use the old forests by preference.
The results are a bonus grassland that looks like small cops of trees scattered throughout the grassland - making the transition from forest to grassland gentler, less abrupt. When irrigated or mined (with the 'community' mines anyway), they take on the look of orchards or town greenery.
Not much use to folks who are already using the new grassland forests.pcx, but I'm making it available anyway.
Here's the sample. File in the next post.
This evening I got around to making some long-intended tweaks to bonus grassland. I've been using the scattered rocks variation, but finally settled on using sections of the 'new' grassland forests.pcx for Sn00pys Terrain, since I use the old forests by preference.
The results are a bonus grassland that looks like small cops of trees scattered throughout the grassland - making the transition from forest to grassland gentler, less abrupt. When irrigated or mined (with the 'community' mines anyway), they take on the look of orchards or town greenery.
Not much use to folks who are already using the new grassland forests.pcx, but I'm making it available anyway.
Here's the sample. File in the next post.