The problem is not only China, but also Mongolia who take control of the terrain once they conquer it (obviously). If they don't collapse, they become ridiculously powerful. Their early overexpansion usually puts them to collapsing, but sometimes they manage to survive that and stay rather stable due to their strong China-backed economy.
I'm not sure if different starting locations in the scenarios would actually work, nor if there's an easy way to get different capitals on respawn.
Yes, I want to do that for a long time. I just haven't made up my mind yet what to change exactly.
Look at it from another perspective: there aren't many historical goals fitting for Indonesia that are actually doable from their situation.
Yeah, definitely. I don't know about overexpansion, the first goal should rather entice you to play close to history as an empire limited to Malaysia, Sumatra and Java. In future versions, Indonesia will get into trouble with European powers more often than not which should provide enough problems in keeping your empire together.
I can only repeat that you're really good at making mapsChina to me presents a unique opportunity where instead of spreading cities out one is often more successful in packing them in a resource rich land. NO other country can afford to do this and this why China presents such a unique,refreshing and challanging gameplay. Below is what i think is a prefect map to represent this.
View attachment 299941
(NOTICE: Resources were taken out of Manchuria and the provinces of Yunnan and Guizhou (places that were historically not very fertile, productive or even profitable)
Now i realize that many of you will be saying that China will become overpowered but I recommenced the following changes to counter this.
Yeah, I have no problem with a historically powerful China, it even makes some UHV challenges possible that were previously unthinkable.1) More challanging UHVs like the ones China actually faced.
2) Even though they seem like a lot of resources notice that they are also extremely packed so that makes it even out. All one would need to do is make the Ai settle in a way similar to this so it doesnt take advantage of the land by only settling one or two cities. This can be done by just making settler values higher for these lands and lower for lands like Manchuria.
3) Making the Mongols stronger.
4) Also realize that all im doing is making China more realistic; before (Ai) China was a waste where most of the times cities never reached the population of more that 13 (early game) but now it will be a real superpower like it historically was.
Secondly: I like the map like that almost entirely. The one thing I disagree with is the removal of resources from Manchuria. The main aim of Japanese imperialism in Manchuria was to exploit mineral resources and the population of the area. I'm not sure, but I believe the area was very undeveloped under Chinese control, although the resources were there. Also, game wise this would leave the Japanese little incentive to expand into Manchuria.
Actually I think that coal should be removed from the Japanese islands and placed in Manchuria instead. This would give the Japanese UB an actual purpose and at the same time motivate them to conquer Mongolia (you still need railroads).Maybe add coal and take away food?
I know (first I feared that would lead to a holy city in Kashgar but it doesn't). I don't think that's a problem.Leoreth, Kashgar starts with Islam, which is founded the next turn.
If you knew how many useless stuff is floating around hereEDIT: And the Nicholas II art folder has a useless readme created by sabotlieh that is only relevant to his original download. You may or may not want to keep it.
I probably have toLeoreth- Spain has an unhealthy attachment to the Middle East, the Vikings to Central Asia, etc., probably because of the current lack of continent-splitting. When do you plan to reintroduce the continent-splitting again (along more sensible, historical lines, as you mentioned to me earlier)?
Thanks! It was hard for me to research actual Korean names in the area (not being able to transliterate Hangul), so I went with Manchurian ones outside of the Korean peninsula. If you say the names in CiA are good, I'll have a look at them.Hi, I've played your mod as a SVN version. It's truly brilliant and best RFC modmod I've ever seen.![]()
Perhaps it's not a complete edition in terms of Korean civ, but I'd like to add some comments as a Korean. At the first glance, I noticed that the korean flag is very wierd and city name also (especially in manchuria area) and HV and unique power. I highly recommend the version of RFC Civilizations in Abundance as a Korean civ for your modmod. It looks more reasonable from Korean's viewpoint.![]()
I don't like UHVs that ask you to do things you would do anyway.From my view, it'll looks great if one of the UHV is like uniting Nusantara archipelago under one rule by 1500AD.
Okay. Do you think it needs some extra resources as well? I'm thinking about the Mumbai area especially.For India I would suggest making the Indo-Gangetic plan a lot less Jungle and a lot more Flood Plains, especially around Dhaka
Yes. The easiest way to do this is to search "def getAlreadySwitched" in RiseAndFall.py and replace the line below it with "return False".I have a question.
Is there anyway to change civs more then once?
aka, I would like to start as Babylon, change to Phoenicia, change to Spain, change to America
However we can only change civs once per game. Is it possible to change that?
Thanks, I'll have a look at that.Here's a (terrible quality because it was too large otherwise) screenshot of me as Rome controlling Greece but not having Byzantium spawn.
336 A.D. Marathon, Rome
Stability: Stable
I'm not sure myself what the continent system actually does influence. But I guess chances are higher that they interact with China when they share a continent, yes.I've been thinking about Japan as it is now, and if anything could be changed as you are focusing on Asia. The comment of England not being part of Europe is something that gave me an idea. Is it possible that you could make Japan not part of Asia until around the 1860's so as to represent its isolationism and possibly prevent it constantly declaring war on China and Korea? Would this even do this, or am I misunderstanding the continents system? Also, would this be too small of an area to warrant a change at a certain date? I don't know anything of how difficult it would be to make this happen.
You'll probably hear more from me soon about Japan, if there is interest.