Spacer One... True, Pills are at the Gentlemen's club but all that is needed is a Sewer Access in both Hannibal's Appartment and the Retirement Home to have Pills in Hannibal's Appartment. This is why it is importanmt to kill the Sewer Guards as soon as possible and build the Sewer Accesses. I recommend building them by the end of Day 1.
The Resources Never Move or Vanish in this game...they are Permanent for game play control. IF set as Before when Resources moved or vanished, it would cause almost impossible game play due to the New Changes. The complications were very branching between the different Factions. So no need to worry about losing a resource in this game unless you lose the Building that has it or is in that area.
All Factions have or will have the Resources they need IF they hang on to their Original Buildings at least. IF any are lost, you can gain any resource in other ways...build a cache with a worker or capture another building that has it. There are several of each type Resource on the map and some that do not fall in the area of an owned building.
The Resources Never Move or Vanish in this game...they are Permanent for game play control. IF set as Before when Resources moved or vanished, it would cause almost impossible game play due to the New Changes. The complications were very branching between the different Factions. So no need to worry about losing a resource in this game unless you lose the Building that has it or is in that area.
All Factions have or will have the Resources they need IF they hang on to their Original Buildings at least. IF any are lost, you can gain any resource in other ways...build a cache with a worker or capture another building that has it. There are several of each type Resource on the map and some that do not fall in the area of an owned building.