Mathias Rex
Chieftain
- Joined
- Sep 25, 2016
- Messages
- 66
Doest the AI ever make overseas invasions? I haven't played much yet, but i've never seen one.
Cities with archeologist museum build archeologists.
Art museums are filled with works from great Artists.
Here are screenshots. Sorry about double post
Ok then why I cant build archeologist museum? I have humanism and art museum.
They tried once! But with little effect. If they could use their military units as they use their religious once - THAT would be an invasion!Doest the AI ever make overseas invasions? I haven't played much yet, but i've never seen one.
Putting a district on a tile results in all the base yields becoming 0. So if it had 1 food and 2 production, it now has 0 food and 0 production. Then the yields of whatever the district are are added. So if it is an industrial zone with a couple mines next to it, it could start with 4 production.
The one sort of exception is that the appeal of the underlying tile affects the number of amenities for a Neighborhood district. A tile's appeal is determined by what is on all the tiles around. Read the Civilopedia on "Neighborhood Districts and Appeal".
Putting districts on tiles you are unlikely to improve for farms, mines, etc. does mean deserts and tundra are better places if just considering the underlying tile yields. But normally, the adjacency bonuses or the terrain you happen to get around the city means that you won't do that.
Battering ram allows units to do full damage to walls (normally attacks at walls come with a significant damage penalty), while siege towers allow melee units to bypass the walls (if there are any walls) and attack the city directly (causing city health damage, rather than damaging the walls). They don't go obsolete (although it does feel funny to be dragging around a battering ram to accompany your infantry and tanks).
Yes, it would be amazing!They tried once! But with little effect. If they could use their military units as they use their religious once - THAT would be an invasion!
I mean I see 6 Great Works as my items when I trade with some AI. There is only one in Great works screen. I see if I manage to get two screenshots
Great, thanks for the clear explanation
And if you think about it all this seems quite realistic.
Can anyone answer how aqueducts are supposed to work? I've looked everywhere for a better explanation but I still don't get it.
How do I get +6 housing from them instead of +2?
If you have an outstanding promotion, will you earn XP if you continue fighting? - The XP bar just shows XX/XX XP.