I'm playing as Kongo right now and I wonder: what on god's green earth are sculptures? I can't find anything in the civilopedia. How do i get sculptures? How are they generated?
Do someone know how to turn on the resource icons at the top of the screen? I saw it on let's plays, but there is nothing now in my game.
I captured a city which has pillaged fishing boats. I can neither build fishing boats myself there nor repair it. I do have Sailing, the requirement for it. Any idea?
I think only strategic resources is show in the top. You can see your luxuries by clicking the View Reports button at the same location and pressing the Resources tab, then you'll see them summarized at the bottom.
Possible, but I am now assuming that sculptures are a sub-category of Great Works of Art. It's explained nowhere (as with previous Civ games the civilopedia is a mess), but it's the only thing that makes sense. So I'm going to wait until a Great Artist comes up that (hopefully) produces Sculptures.My guess is that might be something they accidentally left in the game? If you look at the 'Great Works,Relics, And Artifacts' page in civilopedia it clearly states there are five types: Writing, Art, Music, Artifacts and Relics.
Maybe Writing great works used to be sculptures in earlier builds?
I dont think there is a button to stop pop growth -- you'll have to tell the citizens to work tiles so they harvest as much as they eat. If you know beforehand how large you want the city to be you can plan the city placement beforehand so you know they only harvest to their pop. Another suggestion might be to put the citizens as specialists in districts, then they dont gather any food but provides other benefits like science, culture ect. (To put a pop in a district you need to construct a building in it that has a citizen slot, like the Library.) If you already have the city down I guess you can take a worker and remove some farms. I also dont think there's a penalty for starving a city so you can get its pop up for hammers to construct the districts and then starve it so you only have some farmers and the rest specialists.
Possible, but I am now assuming that sculptures are a sub-category of Great Works of Art. It's explained nowhere (as with previous Civ games the civilopedia is a mess), but it's the only thing that makes sense. So I'm going to wait until a Great Artist comes up that (hopefully) produces Sculptures.
Mainly based on population, but war weariness and bankruptcy can cause a city to require more amenities. if you open the city details screen (top left button above the city action box) and scroll down, you will see the amenities section for that city, whiich includes details about required and available amenities in that city.
How do I build a seaside resort? I have the radio tech, my advisor told me it would be a great time to build one, I have a builder on a Coastal Grassland tile with Breathtaking (5) appeal, but the build seaside resort button is grayed out.
I'm thinking I'm missing some sort of rule on building them but the Civilopedia only says it must be on Coastal Desert, Coastal Plains, or Coastal Grassland with a minimum appeal of Breathtaking.
I am embarrassed to ask this question but can someone tell me where I go to see in how many turns my borders will grow? I cannot find it anywhere. thanks.
Does anybody understand how tile sharing works? I am able to swap most tiles from one city to another, but I have a pasture tile that won't swap, and I can't swap districts either.
Speaking of districts, I'm not seeing a command on either cities or builders to raze a district. Am I stuck with them once I construct them?