Bojmir
Chieftain
- Joined
- Jul 4, 2020
- Messages
- 44
1. Most of the people who are going to talk strategy and care about stuff like that are people who play on Deity, and it's not very easy to get most wonders when you play Deity. When you do go for a wonder, you sacrifice a LOT to get it...and often fail. That's probably the main reason people don't think Monument to the Gods is very good. But for another reason, there's just so many better pantheons to use that there is no reason to get this. Religious Settlements and Fertility Rites are just amazing and should always be your first priority but even other pantheons like take City Patron Goddess for example, are way better. City Patron Goddess doesn't just help you in the early game, but helps you all game and is better and better the more cities you have and more districts you build. Divine Spark helps you get a religion which can otherwise be hard if not impossible depending on circumstances. And even something like Lady of the Reeds and Marshes could just straight up be better (and there's other similar ones).
I guess it may be a Deity thing as I'm not near the level to be ready for that difficulty. I would imagine the combo of MttG and the Policy card would at best put you equal if not still slightly behind the AI due to the Deity buffs the AI gets. In my lower difficulties though, wouldn't MttG technically overpower say Fertility Rights? You would secure Pyramids which would secure the builder and buff future builders taking away mid and late game Builder turns.
As a subsequent question, I always hear people talk about giving Magnus the growth promotion early but I've been giving him the no decrease to population promotion before I pump out my 3rd or 4th settler (depending on how critical a 3rd city area is). What is the value in giving him the growth promotion instead? The loss in population is a large hindrance to your capital growth no? Thanks again.