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The Mod of Modness Preview Thread

Discussion in 'Civ3 - Creation & Customization' started by georgestow, May 27, 2009.

  1. georgestow

    georgestow Proud to be Awesome

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    Did you really have to?
     
  2. Arexander

    Arexander The obvious lurker

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    :rotfl:

    Is that your brother? :p
     
  3. georgestow

    georgestow Proud to be Awesome

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    Yes. ¬¬
     
  4. mythusmage

    mythusmage Prince

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    That gives me an idea for a unit, the Little Brother. Appears spontaneously and goes around ratting you out to the other civilizations. :)
     
  5. Moosezilla

    Moosezilla Grognard Warlord

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    Hey, how about a progress report you slacker! (just kidding)
     
  6. georgestow

    georgestow Proud to be Awesome

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    PROGRESS REPORT:
    All going fine.
    Have got all units (including Age of Power units) in game, except for a couple of flavour units that I'm currently working on.
    Civilopedia coming along well, but due to size I'm probably only about 1/4 or 1/5 of the way through it.
    Still need to do arrows on tech trees, but it's all arranged now so that no matter what civ you ever play as, the boxes never overlap! :D

    So, should be released for a public beta reasonably soon, though I should warn you that this looks to be a mighty hefty file to download.
     
  7. Supa

    Supa Out of Cheese Error

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  8. georgestow

    georgestow Proud to be Awesome

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    Ahahahah. Well.
    The problem is, this mod was originally a very silly little thing, with all these odd units in. However, it grew more and more historical, upto the point where I now don't feel right having them in. But, when I decided to remove them, I also decided to make a second mod, as an extra .biq for this one, which has all the silly units in it-The Mod of Madness.
     
  9. Supa

    Supa Out of Cheese Error

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  10. georgestow

    georgestow Proud to be Awesome

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    Mod of Modness, Mod of Madness.
    See. ;)

    I feel compelled now to say that the first post is now of very little indication of the final mod. Lots has been changed since then.
     
  11. pi4t

    pi4t Warlord

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    How long do you think it'll be till it's ready?
     
  12. georgestow

    georgestow Proud to be Awesome

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    Well, right now I'm taking a much slower approach to modding, as I've got exams next week, and I recently rediscovered my love of SC3000. However, it should be out before the summer holidays easily.
     
  13. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Of which year?
     
  14. CiaranB123

    CiaranB123 That guy

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    2015.
     
  15. Steph

    Steph Multi Many Tasks man Retired Moderator

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    Hey! That 's 5 years before I finish my mod!
     
  16. CiaranB123

    CiaranB123 That guy

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    JK :D Probably this year
     
  17. georgestow

    georgestow Proud to be Awesome

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    Though this thread is now largely irrelevant to the final piece, I'm updating to tell you that I have now officially(ish) finished the biq and all the files and everything, and am just working on the Civilopedia and bugs from now on.
     
  18. Moosezilla

    Moosezilla Grognard Warlord

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    Good news is always welcome! Looking forward to tests.
     
  19. georgestow

    georgestow Proud to be Awesome

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    I take back my previous statement of being out before summer. This is because the civilopedia takes aaaaages. Also, I'm completely redesigning the interface, along with my brother.




    As you can see, it's not entirely finished.
    And I'm working on a world map version of the mod. All I'm doing is placing resources on TET's world map, but it takes time.
    Still, should be out soon anyways.
     
  20. tom2050

    tom2050 Deity

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