ARCHIVED: Discussion Topic - Unit Lines

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no it does not settle it i asked a fundamental question a week ago no ones getting back to me. now that your going with a start date of 1837. what about the muskaterr unit he has to be replaced with another type of unit. muskateers weren around in 1837. you will have to change the graphics casue i know that they atlest were not dressed in thos renasasanse outfits including 3 point hats. by 1837 they looked diffrent in the age of imperialism scenario for Civ2 set in year 1884 they had a unit called conscript and the style of dress was diffrent resembling a british solgier from this 1837 period you speak of. i say lets settle the units that is the topic of this thread.

It depends upon definition - certainly "3 Musketeer" or "musket & pike" formations were well obsolete by 1837, but the flintlock musket was a major longarm of the American Civil War. The major technological (as opposed to uniform colors etc.) innovations after the flintlock musket was introduced were the introduction of rifling and breech loading, both thoroughly in use by the time of the Franco-Prussian War (1870-1).

Best,

Oz
 
Where are you seeing a musketeer? In some cases, the British units line was dependent on what was available for use, so some earlier units snuck in there. I thought the earliest units in that line were Napoleonic, so might still be around in 1837. You can still see some anachronistic uniforms around the palace these days.....
 
Where are you seeing a musketeer? In some cases, the British units line was dependent on what was available for use, so some earlier units snuck in there. I thought the earliest units in that line were Napoleonic, so might still be around in 1837. You can still see some anachronistic uniforms around the palace these days.....

... Speaking of which, has no one made a proper "Soldier Of The Queen"? You know, white pith helmet, red jacket, bring-on-the-Zulus? (I think Wyrm was toying with the idea ...) If not, might some organized group of, say, Steampunk Modders put forth a Formal Request?

-:think:z
 
If you look at The British, era 3, in the Master Units Post , you'll see that there are three units that fairly fit that description...

Indeed :confused: Are they hitherto unavailable? - The only unit like this I'm aware of is the by-now-hoary Boer War Soldier.

Best,

Oz
 
... And I call myself an, "Archivist" :rolleyes: ...

Hiding in plain sight, Oz:

Sandris' British Colonial Rifleman, 1890 from 7 British Riflemen 1700-1900, part 1 (what happened to part 2?)

Nemisis Rex' Zulu War Rifleman (British), 1879

Nemesis Rex' British Colonial Rifleman, circa 1870.

There is also:

Wyrmshadow's South African Infantry for a transitional unit....

Truly, the only one I had missed in the blur of his productivity was Sandris' - Honestly, NR's work is very dated. I was going to suggest someone ask Wyrm's permission to recolor his early WW1 picklehaube German Infantry ...Should be a fine job for, oh, say, Tomaso2050 :mischief:

Best,

Oz
 
If Wyrm gives the go-ahead; I'll give it a go.

@bathathasar (as some have called you :lol:): keep me updated on the units from Spore. I'm not sure how much the game costs; if WS doesn't mind me doing conversions of those units, and if they are indeed possible to do, I could pick the game up. Looks like it can be gotten for $10 from some online sites.
 
Wyrmshadow's Barsoomian creations in the Spore forums could be just the shortcut we need to finish Barsoom for this mod, particularly the Tharks, and I think KA has PM'd him about them. I found a Barsoom Beasts Bundle with a Thoat and a Calot over at Daz 3D (alas! no Banths!), and if worse comes to worse, we could pass the plate for it.....
 
A copy of Spore, huh? I knew I should have bought the thing when I had the chance… *grumblegrumblegrumble* How much is it these days?
 
In Bulwar-Lytton's book the Vrilya are described as using wings for travel and wielding vril energy weapons. Have you considered revising the units used to include some of the several "angels" available? There are tom2050's archangel and golshan, for example.
 
In Bulwar-Lytton's book the Vrilya are described as using wings for travel and wielding vril energy weapons. Have you considered revising the units used to include some of the several "angels" available? There are tom2050's archangel and golshan, for example.

Which would work for Flash Gordon as well :p
 
In Bulwar-Lytton's book the Vrilya are described as using wings for travel and wielding vril energy weapons. Have you considered revising the units used to include some of the several "angels" available? There are tom2050's archangel and golshan, for example.

Blue, you are exactly right. There is a fix, you know, that would make the best use of existing units (i.e., those we've already added to the mod). Here is my proposal:

That, first, we scrap the U-ga, and go with Amazon Women on the Moon. It is a funny concept, and was used in Alan Moore's Century, which would give us some cover in the Steampunk camp if anyone complains. While we didn't have enough amazon units to do it before, Tom has made several fine units that could fit into an Amazon civ, and there are others that Oz might find for us. The best part is, I estimate that we'd only have to add fewer than a half dozen units to make it work, and they already exist.

The Selenite Robots were chosen for their ant-like appearance anyway, so they wouldn't have to change at all. They're one reason we're looking for a Giant Ant.

We can move the existing Vril units to Pellucidar, and rename them the Ganaks, a legitimate Pellucidar Race of horned men. No new units needed.

We move the robots from the U-ga to the Vril, and allow them to build Angels as special units, and only when they have Vril in their Resource Box. I would need a leader's name, and City name suggestions. The only units we'd need to add is angels. I think there's a leaderhead that would fit as well...

I also suggest that we should probably ask for a Pterodactyl Leaderhead for the Mahar, and, while we're at it, for a Victorian leaderhead that resembles Embryodead's Borgio (he doesn't have the model anymore - I asked) to be John Devil, leader of the Blackcoats.

What do you think of that, KA, Blue? That's only about eight units that already exist, and two leaderhead requests...
 
I'm conflicted. I like the Chthonic (Lovecraft) flavour that we have currently labelled as Vril (maybe the label is the problem?).

Don't you think Amazons on the moon might be a bit cheesy and a bit B movie? I think most of the units we have for Amazons fit Pellucidar more: stone age level of weaponry, control of animals (sabre-tooths and cave lions for example). Now if we had a line of amazons in S&M gear with radium pistols and light sabers I'd be in full favour (I'm not totally against B-movie and cheesiness - you've just got to go OTT by 200% to do it properly).

U-ga have been a problem because we have no real background material to really flesh them out. However, I'm not ready to totally abandon them. What about the U-ga people simply being extinct and all they've left behind is their robotic machines - then we have a faction made up entirely of robots controlled by an AI (plenty of original series Star Trek episodes tread this very path). Maybe I just can't past the moon as dead rock in space populated by machines and insects.
 
  • Amazons = lost civilization (authentic to 19th c. inspiration) - Pellucidar is a good location.
  • I agree that Vril should either follow the book or be renamed. No problem either way.
  • There is Jay Lake's "Mainspring Universe" novels as a source for an automaton civilization.
 
Well, KA, you've inspired yet another afternoon of enlightening research. I've read ERB's The Moon Maid, and done quite a bit of research today on Lovecraft, a writer I've previously avoided due to his low opinion of my direct ancestors, among others.

And now I think we can reconcile all this:

1. In ERB's The Moon Maid, the action takes place in 2016; our story takes place over a hundred years earlier, so we can play with it. One possible scenario: The U-ga are descendants/ancestors of the Vril-ya, who live deep within the moon in the 19th century. A clue to this is that Nah-ee-lah is first seen in the novel flying on wings, which are torn from her when she is captured. We could create a backstory (or front story) that asserts that the Vril-ya (or U-ga in their own language; there is a similarity in the names) do not leave the moon until after they make contact with earthmen in the time that our story covers. They will later come to earth and make contact with the Chthuli, and colonize their underground world. They will bring some of the Chthuli back home to the moon with them, and those creatures will become the Kalkar and Lu-thans, among other beastial moon races, that Julian 9 discovers in 2016, who will eventually overthrow the U-ga and attack earth.

That this doesn't fit with the histories of the Chthuli as related in Lovecraft's books is explained by Lovecraft himself: they lie, often, about their own origins in order to build themselves up.

2. That the ancient inhabitants of Atlantis would have made sacrifices to the underground Chthonic races fits perfectly with our map, as they are directly under Atlantis, Mu and Lemuria on our map. They would control two resources, Vrill (which will eventually attract the U-ga to earth) and the Necronomicon, which enables powerful dark spells.

In the end, we only have to rename the underworld cities to associate them with the Chthulhi (Kalkar and Luthan are two obvious choices), and find an appropriate leaderhead for them (Chthulu?). As for the U-ga, we can add some Angels, to bring them in line with this and with ERB's description of them.

I like this squaring of the circle; it is much less work.

Too bad about the Amazons (I loved that idea), but there are, as you've noted KA, quite a few in Pellucidar already. Perhaps they too will colonize the moon one day...
 
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