Let's be honest, though: Byron's not remembered for his (frankly mediocre) poetry; he's remembered for his sensational lifestyle and association with better poets like Percy Bysshe Shelley.since he was a poet

Let's be honest, though: Byron's not remembered for his (frankly mediocre) poetry; he's remembered for his sensational lifestyle and association with better poets like Percy Bysshe Shelley.since he was a poet
There is something extremely satisfying about the way the fire in the braziers flares up at the end.Oracle build video
It looks more like 'stop-action' than actual animation. Could get very annoying after 500 or so views, but I generally click through the Wonder Animations by then . . .I’m kind of disappointed in the Oracle video…the wonder animation isn’t as smooth or detailed with as many steps as we got in Civ 6.
There is absolutely 0 chance they'll make cranes a European-only building feature. They're one of those coconut horseshoe things along with chimneys you can see on all the Greco-Roman and medieval buildings in the footage we have.It will be interesting to compare other 'Wonder Building' videos, because the use of cranes as shown for the Oracle was a peculiarly Greek invention: not having the massive conscripted work forces of the Middle Eastern empires, they seem to have invented 'labor-saving' machinery to compensate. The first evidence of a 'crane-like' mechanism appears in Corinth around 515 BCE used to build a temple there.
Of course, that also makes construction cranes about 200 years or so later than the actual construction of the Temple of Pythian Apollo (Oracle) at Delphi, but that's pretty accurate compared to some of the other dates in Civ VII . . .
Let's be honest, though: Byron's not remembered for his (frankly mediocre) poetry; he's remembered for his sensational lifestyle and association with better poets like Percy Bysshe Shelley.![]()
Civ VI had step by step animation since the model on the map would change every turn or so as it was built. Its a lot of work to add so many in between models for every wonder I guess, so maybe they decided its not worth the effort if they are having as many wonders as civs.I’m kind of disappointed in the Oracle video…the wonder animation isn’t as smooth or detailed with as many steps as we got in Civ 6.
It looks like for Civ7 they just skip between the various stages of under-construction that appear on the normal map -- the sequences I've seen for Colosseum and Pyramids are the same. The brick-by-brick construction animations of Civ6 were cool but had to be an insane amount of work, and I don't think they would be practical with the more realistic art style of Civ7.It does look like fps multiplayer game with 1k ping.
Every step is nice and detailed, it just feels like it needs more in between.
Why Omega is chosen as Greek emblem? why not Medusa's head? (which appears on many Greek shields (Hoplon and Aspis), and their field commander's cuirass (Including Alexander III of Macedon) )
1. Unique Ability is valid for Athenians specifically. the recommended leader would be Classical Athenian leader. like Pericles (and maybe someone else)... (don't say that Greece will be one of the two 'recommended' choices for Augustus? he did speak Greeks just like his upbringer 'Julius Caesar' does).![]()
Greece Civilization | Sid Meier's Civilization VII
Learn more about the Greece civilization in Sid Meier's Civilization VII!civilization.2k.com
Greece - Antiquity Age Civilization
The city-states of Hellas were a constellation of powers, each with a rich history – militaristic Sparta, intellectual Athens, wealthy Corinth, far-off Syracuse. Fractious in their alliances, they were briefly united only once. Though subsumed into the Roman Empire, the Greek cities influenced Roman religion and thought, the math and science of the Islamic Golden Age, and even the founding ideas of American democracy.
Unique Ability
Attributes:
- Demokratia: Increased Influence per turn on the Palace.
Civic Trees
- Cultural
- Diplomatic
Ekklesia
Agoge
- Tier 1: Unlocks the Odeon Unique Building. Unlocks 'Xenia' Tradition.
- Tradition - Xenia: Increased Influence towards initiating and progressing the Befriend Independent Action.
- Tier 2: Increased Culture per turn for active Endeavors, Sanctions, and Projects you started or supported.
Symmachia
- Tier 1: Unlock the Parthenon Unique Building. Unlocks 'Strategoi' Tradition.
- Tradition - Strategoi: Commanders gain increased Experience.
- Tier 2: Hoplites gain increased Combat Strength for each City-State you are Suzerain of.
Unique Infrastructure
- Tier 1: Adds Culture for each City-State you are Suzerain of. Increased Settlement Limit.
- Tier 2: Unlocks the 'Delian League' Tradition, 'Peloponnesian League' Tradition, and Oracle Wonder.
- Tradition - Delian League: Increased Influence towards initiating Endeavors.
- Tradition - Peloponnesian League: Increased Influence towards initiating Sanctions.
Unique Civilian Unit
- Acropolis: Unique Quarter. Increased Gold on the Parthenon Unique Building for each City-State you are Suzerain of.
- Parthenon: Unique Building. Culture base. Gains Influence if placed on Rough Terrain.
- Odeon Building: Unique Building. Happiness base. Culture adjacency for Quarters.
Unique Military Unit
- Logios: Unique Scholar Unit. Can only be built in Cities with an Acropolis, and the specific Logios received is random. Each Logios can only be received once. Cost increases per Logios built.
- Possible Logios Units:
- Arete of Cyrene: Activated on an Acropolis to grant Influence.
- Aristotle: Activated on an Academy to add Culture to the Building.
- Aspasia: Activated on a Library to add Happiness to the Building.
- Hypatia: Activated on a Library to add Science to the Building.
- Plato: Activated on an Acropolis to give this City Culture per turn equal to a percentage of its Influence yield.
- Pythagoras: Activated on an Acropolis to immediately trigger a Celebration.
- Sappho: Activated on a Constructible with a Great Work Slot to grant a Codex called 'Hymn to Aphrodite' that grants Culture.
- Socrates: Activated on a Palace or City Hall to add Influence to the Building.
- Thales of Miletus: Activated on an Acropolis to give this City Science per turn equal to a percentage of its Influence yield.
- Xenophon: Activated on an Acropolis to grant a set number of Hoplite Unique Military Units with increased Combat Strength.
Associated Wonder
- Hoplite: Unique Infantry Unit. Has increased Combat Strength if adjacent to another Hoplite Unit.
- Oracle: Adds Culture. When gaining rewards from a Narrative Event, gain additional Culture per Age. Must be placed on a Rough Terrain tile.
Starting Biases
- Rough
- Grassland
Odeons were similar to Greek theaters, but smaller. While theaters were used for larger drama performances, the Odeon were used for musical activities or poetry readings.3. What 'Odeon' really means actually?
Ekklesia: The assembly of citizens in the city-states of ancient Greece2. Ekklessia, means 'circle'. so when did the word saw use in Christianity as the term for 'Church' (as either institutions or place of worship)?
And Choosing one of the three Civic Tree precludes the other choices completely? if I Choose Ekkessia to make friends with minor powers (like--say Slavs, which actually Age II peoples) i will not be able to choose either Agoge (Military intensive civics--a kind of field trainings developed by Spartans), or Symmachia (I don't really know what 'Machia' means, but 'sym-' is a greek prefix that later ported to many European languages including English that means 'together, with, along with'... am I right?
Does Parthenon truly has anything to do with Agoge training huh?
Well aware.There is absolutely 0 chance they'll make cranes a European-only building feature. They're one of those coconut horseshoe things along with chimneys you can see on all the Greco-Roman and medieval buildings in the footage we have.
You stick a chimney on a building and the reflex kicks in "This is a house!". You stick a crane over a construction and another reflex goes off "This is an active construction site!"
Civ 7 already bulldozes historical detail of buildings in much less meaningful places, so outside of very specific cases where the construction process is a part of the common pop-cultural narrative (like the pyramids), I highly doubt they'll keep an eye on this sort of detail.
The cranes aren't a problem. The Apollo temple was destroyed twice, and we for sure aren't thinking of the wooden one from the 7th century BCE when we think of the Oracle. That said, Firaxis never had the Apollo temple as the wonder. They always go for the Tholos (since civ II at least) from the nearby sanctuary of Athena (roughly 1km down the hill), which is much newer (3xx BCE), and doesn't look like your standard Greek temple (which might be why they choose it, albeit probably having no relation to the Oracle at all and being rather small). While it is still hilariously placed on top of a hill, at least we have some things that remind of the actual Apollo district in civ VII. Some treasuries (which come from a range of times and two actually are next to the Tholos), the Sacred Road and the Castalian Spring. What bugs me is the column with the eagle. Delphi has/had a range of very famous pieces in roughly that column shape, e.g., the Sphinx of the Naxians, the Serpent Column, or the Dancers of Delphi. Why choose a random eagle instead? (Not too late to change it btw!)It will be interesting to compare other 'Wonder Building' videos, because the use of cranes as shown for the Oracle was a peculiarly Greek invention: not having the massive conscripted work forces of the Middle Eastern empires, they seem to have invented 'labor-saving' machinery to compensate. The first evidence of a 'crane-like' mechanism appears in Corinth around 515 BCE used to build a temple there.
Of course, that also makes construction cranes about 200 years or so later than the actual construction of the Temple of Pythian Apollo (Oracle) at Delphi, but that's pretty accurate compared to some of the other dates in Civ VII . . .
CIV VII is already priced quite high with dlc's being sold half a year before game release. Apart from map, graphics are not really that sharp and UI is...well, it's there.It looks like for Civ7 they just skip between the various stages of under-construction that appear on the normal map -- the sequences I've seen for Colosseum and Pyramids are the same. The brick-by-brick construction animations of Civ6 were cool but had to be an insane amount of work, and I don't think they would be practical with the more realistic art style of Civ7.
You beat me to it. The wonder is so beautiful and more updated than Civilization VI, and then there is the Roman Aquila on the column. There were so many monuments they could pick from, the Sphinx of the Naxians, the Serpent Column, the Dancers of Delphi, the Charioteer of Delphi or the bronze statue of Apollo Sitalkas.What bugs me is the column with the eagle. Delphi has/had a range of very famous pieces in roughly that column shape, e.g., the Sphinx of the Naxians, the Serpent Column, or the Dancers of Delphi. Why choose a random eagle instead? (Not too late to change it btw!)
I'm just returning to this topic since I was reminded of it today but indeed, it's not really an intentional detail. We have a crane building the Weiyang Palace.It will be interesting to compare other 'Wonder Building' videos, because the use of cranes as shown for the Oracle was a peculiarly Greek invention: not having the massive conscripted work forces of the Middle Eastern empires, they seem to have invented 'labor-saving' machinery to compensate. The first evidence of a 'crane-like' mechanism appears in Corinth around 515 BCE used to build a temple there.