Originally posted by TedJackson
Actually, I was hoping that Babylon couldn't resist an undefended town and would declare on us before the 12 turns are up
I like the way you think.

Originally posted by TedJackson
Actually, I was hoping that Babylon couldn't resist an undefended town and would declare on us before the 12 turns are up
Originally posted by Northern Pike
And BTW--a flip in our favour, at deity? Astonishing.![]()
![]()
![]()
A perfectly valid option NP. As the Celts & Babylon are the tech leaders either one would do. I slightly prefer to take on Babylon as their research capability is probably greater and, let's face it, we're as far up the tech tree as we need to beOriginally posted by Northern Pike
I thought you had some more good warring in you, Ted.![]()
If this were a solo game, I'd spend eleven turns peacefully building Sipahis and then attack the Celts, since the location of their cities is such that a well-executed first strike would essentially win this war in two turns. Then I'd seize whatever opportunites remained to overrun backward opponents with Sipahis. I might never attack the Babylonians at all, if I could reach the domination limit without doing so. I find that if one builds up one's position by fighting the wars one can quickly and easily win, most other problems take care of themselves. Staying on excellent terms with the Babylonians, so as to be able to steal techs from them without fear of war, would be part of this approach too.
Oops, missed 'em completelyOriginally posted by Northern Pike
We'll probably want to hook up those furs near Cumae soon.