New Units: Knight Pack

Originally posted by BeBro
Oh and just a note to the Munit: the preview has the infamous "ghost pixel" error in eastern direction. It is caused in flicster if the graphics "touch" the border of a flicster storyboard. I had to edit it manually out of my storybords, but only in two cases - the red guy´s attack (as in your preview) and his death anim. All others worked without further corrections.

Maybe you can fix it by adding a little more space in SBB (never tried that). My anims are 120px wide and 140px high - simply try to make them wider for the Munits :)

Edit: or you export the single unit flcs into new (wider) flicster storyboards before converting them to Munits, because you can choose a new output size when exporting a storyboard from flicster.

Yes, I also noticed that. Now I'm fixing this. For some weird reason, now, Flicster don't want to use the new version.. my computer is a rebel ;).

Perhaps a restart and that's all...

Anyway, when they're done I'll post a link to them.

:)
 
Paris, 8 of January 2010.

Dear Bernd,

a while back thinking of how Civ 3 was, came back to me the sweet memories of your wonderful knights pack.
Your animations skills were not perfect yet (sorry :( ) but the models you created were definitely gorgeous.
Now that we are eagerly waiting the release of Civ 6 which Parkinsonian hands I hope at least one unit of this new Civ version will live up to the standards of the beautiful units you provided us with or that you will be able to incorporate them into this new game for they are so representative of the shining colors of the heroes of Crecy (dead heroes BTW) or other medieval battle that I truly wonder how we could live without them prior to that. And I remember fondly how you were given the Medieval Art Medal of Honor (the only one, they created it especially for that occasion) by the History Dean of Heidelberg.

Man these were good times, full of wonderful surprises that made you nearly regret the Bürger had taken control over the feudal lords in their wavy cloth and fancy helmets.

In one word (two actually) : Thank you !
 
Thx to all of you :)

And LouLong: very well written, surely the coolest "thanks" I ever read :)
 
great job Bebro... hats off to ya!!!!!!!!!!
 
I don't need to repeat everybody else, but I will.

Great Units :thumbsup::thumbsup:
 
Good heavens, too much goodness. I don't know what to do with myself! Wonderful stuff.

Although, Bernd, I think the head of the German eagle is facing the wrong way. I think it ought to be facing dexter (left side, from our point of view). Not that it matters, of course!
 
I LOVE the late 15th century knight :goodjob: :D
 
Brilliance!
 
Awesome:goodjob: :goodjob:
 
Fantastic.. now we have some great lookin' flavor units.

#1 = German Knight, #2 = English Knight, #3 = French Knight

I think I'm going to replace the regular knight with your regular knight. Hmm.. I don't know what to do with the 15th century knight.

BTW, are the last to civ-colored? You should make them that way if they're not.
 
Which unit can be a good Lancer unit?
 
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