Preview : Steph's mod 2

I'm not sure.

Tech trees, resources, governments are done.

City improvment also.

I haven't done the wonders yet.

I'm currently adding all the units.

For the first version, they will be only "flavour", ie all the civ will have the same stats.

In a second version, I'll modify sligthly the stats of all the units civ cy civ.

This way, players would be able to select between a balanced game with many flavour units, or a less balanced game.
 
Wow 3000 units! Could you make a smaller verion after so I can dowload it?
I like the tree, very well done. I would not have the patience to do all this.

Aftere you are done, why not also add a map of the world, I mean a good one?
 
All I can say is "Wow!".
 
Yeah, no kidding!
 
Your other mod is one of my favorites, and with so many techs, my favorite to mod to my own delights, but based on that i cant wait to see how this turns out. need any suggestions on improvements/wonders? i know that was one area i did extensive modding in within the context of your own mod
 
Adler17 said:
Please don´t make a pop loss after building units.

Adler
To late...
But this time, you lose only 1 pop (instead of 2 or 3 as for the first version), and only for land units.
Aircrafts and ships don't use pop anymore
 
I have updated in the first page the post with a preview of all the fire arm infantry units.

If you look carefully, you should see units never seen before.

As you can see, for some units line I use generic untis because I have no specific ones.

There are also some holes (for India for instance), waiting to be filled.
 
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