I forgot to mention an important thing in my last post: The sound. It's marvelous. You can't be more JP than that.
What happened next:
A huge wave of dinosaurs are coming through the mountainous west road. Plateosaurus, Allosaurus, Stegosaurus, Little Tyrannosaurus.. Some are going to the recently captured 'Hidden Lab'.
More dinosaurs are coming from the South. I won't be able to defend both 'Parasaurolophus' and 'Deinonychus Pen'. I decide to Abandon 'Parasaurolophus' and get Gennaro back to 'Deinonychus Pen' to help out Malcolm against a Raptor 4.4 and 'The Little T-Rex'. Successful bombards frighten 'The Little T-Rex' but the Raptor 4.4 destroys another road. I'll have a lot of rebuilding to do. Gennaro follows the Little T-Rex and bombards him but he won't be able to kill him. Malcolm holds off the Deinonychus Pen alone against one Plateosaurus, one Allosaurus and one Raptor.
Meanwhile, a Stegosaurus comes trough the mountains near the Visitor Center. There is a passage there ? I may have to check that later. First, Grant and Ellie attack the Northern Nest. Ellie take it down alone. Ellie stays there and Grant goes to the Hidden Lab to guard it. I'm beginning to be severely overstretched. I need new blood ! I finally kill the Stegosaurus but I lose a Security in the process.
One raptor, one raptor 4.4 and the little T-Rex are attacking The Dock. I'm forced to abandon it in order to save Tim and Lex. I've never found out how to build a boat. The Little T-Rex attacks the kids... and is killed by Lex. Yeah !
Got a message: The Humans are building the 'Theory of Evolution'. Shouldn't the message say 'Biosyn employees are..' ?
Got 'Paradigm'. Can't upgrade Malcolm, though.
I finally declare war to Biosyn: Alan Grant and Ellie Sattler can't get back to the Deinonychus without apparently declaring war to an invisible Biosyn unit (?) [In fact, I could have gone back to the Pen.. but I took the wrong road]. I capture the East dock. I leave 'The Hidden Lab' and the 'Northern Nest' undefended. If an enemy unit comes by, I'll destroy the locations. Grant stays at the East Dock.
I have finally figure out I can get back Alan & co back to the Command Center: they can go down the North mountainous range.. But I won't be able to get back: I would need a road going to the mountains and I can't build one in the adjacent desert tiles.
I've made peace with Biosyn.. They had to give me their 'South Beach' location for it. Searched it in the map. Couldn't find it... It was hidden behind the JP door graphics. So, now, I have a stronghold on Costa Rica beach. Nice. ^^ I don't have any units to protect it, though.
Malcolm, Gennaro and Ellie go south, in order to capture some locations. The kids are left behind in the Deinonychus Pen. I captured the T-Rex Pen. Saw a Dinosaur Workman. I guess they must have captured him from Biosyn.
Found "The Escape". I now need to find all these resources. Ellie and Malcolm are going south, towards the Underground Bunker. I wonder if I need to capture 'Stegosaurus Pen' and decide not to. Grant follows a parallel road in the west.
I seem to have nothing left to research. I reduce research to 0%.
Alan finds the Hidden Nest, with an Alpha Velocirator named 'Tyrannosaurus Rex'. o_O Alan may have to come back with more firepower. Ellie and Ian continue their travel down. They see an Ankylosaurus 2Pen, the new Dinosaur capital. Alan, Ellie and Ian regroup and attack the Underground Bunker, defended by an Ankylosaurus. Hourra! It is captured. I can now build: car, conscript, armed artillery and missile battery. I can actually build 'Armed Artillery' for 0. I begin to build 'The Vet' in the Command Center, 'Temporary H.Q.' in T-Rex Pen and a few 'Workmen' here and there in order to rebuild all the destroyed roads. After the construction of a few Artillery, the Hidden Nest is captured. Ankylosaurus Pen and Stegosaurus Pen follow.. and I captured an enemy Gerry Harding ? :-D I rush two conscripts in each of them. I build a Cache on the Dock resource, you never know when it will be useful.
Meanwhile, a wave of Raptor 4.4 and Allosaurus are going from the East of T-Rex Pen and towards Deinonychus Pen. Gennaro, guarding T-Rex Pen, bombards them and the kids, at the Deino Pen, bombards and kill them. Wounded enemies run away.
Biosyn built in Costa Rica: Contact Electricity and Theory of Evolution.
My Hero team, backed-up by a few Artilleries, continues its campaign: Allosaurus Pen, Breeding Grounds and Triceratops Pen fall.
I lose an Oil resource near the Underground Bunker.
7 Biosyn Attack Raptors approach my South Beach location. With no units guarding it and no way to build one, I abandon it. They declare war and capture my lone workman.
I have 20 turns left until the end of the game. I have 713 points, the Dinosaurs 915 and Biosyn 210. I control 39% of the World and 56% of the population, Dinosaurs 14/25%. I have all my 9 king units, the Dinosaurs are down to one. Well, let's see how much land I can conquer. Alan, Ian, Ellie and their artilleries push east, while a group composed of Hammond, Muldoon, Arnold and 5 securities go to the North Gate.
I capture Torosaurus Pen, failed to take the North Gate and finally destroy the last Dinosaur King at Velociraptor Pen. Dinosaurs disappear from the map.
Time runs out and I win with a Score Victory!
By that time, I had 37 Caeradactylus in my Aviary. ^^
It was a very fun game. I almost lost a few times. The captured Underground bunker is really a life-saver. Being unable to build any units prior to its capture almost cost me the game when I realized I was overstretched and I wouldn't find any ammo in the east part of the Island.
Bugs:
Ellie Sattler, Alan Grant, Ian Malcolm, Donald Gennaro, Tim Murphy, Lex Murphy can't upgrade. Their 'Upgrade Unit' checkboxes aren't checked.
Robert Muldoon can't bombard: Operational Range of 0.
Ankylosaurus upgrades to Plateosaurus, Stegosaurus to Triceratops, Torosaurus to Robert Muldoon.
Anklyosaurus should be spelled Ankylosaurus.
Armed Artillery with a cost of 0.
Feedback/Suggestions:
Am I supposed to be able to build railroads ? It don't think that should be in this particular scenario. Right after I captured the Allosaurus Pen, I saw a railroad next to the location. I guess the Captured workman built it.
I don't know how to build a Supply Boat in the Dock. I control the Dock, I have 'The Dock' resource but I don't have any boat to build. I can't see anything wrong in the BIQ. Perhaps the lake is not large enough to allow sea-unit to be built ? I don't remember the limit, maybe the lake needs a few more tiles. In my current scenario, post-win, it seems I can't build the boat in the East-Dock. The Dock (location) has been destroyed but I built a Cache on it. The cache is connected by road (and railroad) to the East dock. [..] Okay, I see it now. 'Jurassic Park' Civ starts with no starting techs. It should start with 'InGen'. Same things for Humanity, The Dinosaurs and Biosyn.
What's the purpose of 'Ecology' ?
Am I supposed to get Cearadactylus when I control the Aviary ? Being unable to move them is a good thing. InGen might have been able to capture the Aviary, but they can't use Cearadactylus as they were soldiers.. However, any Dinosaurs or Biosyn units trying to sneak in would be attacked.
A lot of locations aren't that interesting to hold. Sometimes, the only interest to take down a particular location is to cut down enemy production. You don't really need the 'Hidden Lab', Deinonychus Pen, etc. Some could have a G.W. or a S.W. giving a particular bonus. I'm thinking 'Hidden Lab' could have a nice research bonus. Maybe some Dinosaurs could be auto-produced by some S.W. in some specific locations: it would be an additional incentive to capture a particular pen - no more Deinonychus Pen, no more Deinonychus.
If you abandon the Mountains location, your units there are stuck.
Destroyed City graphics don't really work here. Maybe another PCX can be created, based on the great InGen/Biosyn city graphics ?
Perhaps you should reduce the cost of the Temporary H.Q.: by the time I actually build it, I have no real use for it.
As I've mentioned, the inability to build any units with InGen is really harmful. Maybe a low-stats unit could be built or auto-produced: some
JP employees/workers could be found hiding in various locations. Alternatively, the workman could have some att/def stats. That way, it couldn't be captured by Dinosaurs and it could help defend some locations.
That's it! Once again, it's a great scenario. I will definitely play it again.