zulu9812
The Newbie Nightmare
Wow, this has taken me completely by surprise. I didn't even know Firaxis were working on this. I was half-expecting Civ IV to be the last of the series, due to the release of the source code.
Will they include civ-specific unit gfx, so that instead of cloning the unit with different graphics for each civlisation (or cultural group) we can just assign special gfx and be done with it?
I still play Panzer General from time-to-time, hence why I have yet to upgrade to Windows Vista or 7, PG won't run on them!
Awesome!!!
I read a comment that Civ V had a whole new game engine built from the ground up. If that is true, then I would think that it would support multiple threads. (Multi-processor support)
Why would you build an entire new game engine and not have it be multiple threads?
Öjevind Lång;8915083 said:I hope they'll ensure that the game is compatible with Windows 7. I still can't play Civ IV on my computer without it freezing sooner or later, despite having installed that famous patch to BtS which supposedly fixes everything.
Of course, that constitutes asking Firaxis to do a more conscientious job than Microsoft did when they designed Windows Vista/7.
Just as an FYI and plug, I got this information from StefanDK, the admin at http://www.civmultiplayer.com/, and passed it along to TF.
Although, I wouldn't be surprised if TF had already known and was waiting to set everything up, being that he is the admin/owner of one of the largest and best Civilization Fan Sites on these here Interwebtubes. Sorry if this sped up your plans, TF.
Hmm... Seems to me like it's gonna be hard to make a good earth map.
Wow! Awesome. I still won't upgrade yet since I have about a dozen other games I enjoy that I doubt are Win7 compatible (X-Wing vs. TIE Fighter, anyone?) but this is a great leap. I assume it doesn't work for Mac. That would be the ultimate of awesomeness.