zo-zo work

zo-zo

_________
Joined
Jan 12, 2008
Messages
208
Here is my work to date

Preview 1
Solar Farm

Orchard Resource

Intermodal Container Resource

Satellite Dish Resource

Alternate Orchard Resources

Pig Farm or Corporate Farm

Stonehenge Type Resource

Resort Island Resource

Shipyard Resource



Preview 2
Plains Settlement Resource



Preview 3
Crashed UFO Resource



resources file updated Oct 11, 2010 after 158 downloads
 

Attachments

  • CRASHEDUFORES.png
    CRASHEDUFORES.png
    252.3 KB · Views: 4,635
  • resources.pcx
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Six Pack of Water Resources

Underwater: Two versions of Tidal Power (turbines), Two versions of Undersea Labs, Shipwreck and the Muskrat Lodge on Marsh




Muskrat Lodge Resource (requested by timeover51)

Here are two Muskrat Lodge Resources, one with one lodge and a second with two lodges.



Added a bit of Pounder's Marsh to the Resource

 

Attachments

  • Muskrat Lodge Resource.pcx
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  • Muskrat Lodge Resource2.pcx
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  • mrl floodplain resource.pcx
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  • water resources six pack.pcx
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Kelp Resource 3-Pack

Here is a Kelp Resource that was requested a while back, I actually made 3 versions, one with fish and the other 2 just kelp.



Resource 6-Pack

2 Camps, 2 Hot Mud (brown pool and gouges on the tundra), celtic cross and a wagon.

Note: I made some changes to one of the Hot Muds, so the preview is not exactly alike to the download.



Celtic Cross Victory Point

I know I originally posted this as a resource, but I started using it as a Victory Point Marker. The x-victory.pcx is attached if for anyone else who may want to use it. I know it looks the same, but you need this file to use it this way.



kelp file updated July 23, 2011 after 57 downloads
 

Attachments

  • KELPJULY11.png
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  • kelp 3 pack.pcx
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  • res 6 pack.pcx
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  • x_victory.pcx
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  • victory point preview.png
    victory point preview.png
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A very interesting and original idea! Maybe someone could use it as something in a futuristic scenario as well.
 
A realy good modern-age resource. I esp like the colourchoice for the containers.
It just seems like there are some white pixels around the crane (right leg) but this might also be caused by the close tundra terrain
 
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