Civ6 - Modding Tutorials & Reference

Civ6 - Modding Tutorials & Reference

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Custom Civilization - ModBuddy template maconnolly
Complete ModBuddy project to help you configure a custom civilization for use with Vanilla/R&F/GS
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10,477
Updated
Introduces the process of unit asset previewing, tints, and creating artdefines.
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5,996
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Make a new civ or alter something in existent one
Info on adding resource and linking to related thread in Resource Manager
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1,627
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A walthrough on how to add the icons for new civilizations to the loyalty lens
Introduces creating custom assets, changing the animations, adding xlps, icons and mounted units.
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3,534
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Just a quick XML-only example of a mod with some comments on what various pieces do.
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3,552
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Guides a simple way to add a new language option via Text user folder
Making and Implementing Icons and Leader Images Sailor Cat
Walks modders through icon and leader image creation and implementation.
Civ6 DebugLocalization sqlite database with all Expansions and DLCs texts robal1991
DebugLocalization.sqlite with expansions and DLCs texts
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3,013
Updated
How to for re-texturing Visual Effects (VFX)
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1,130
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The Civics and Tech trees stitched together from a 2k resolution screen, with smaller sizes too.
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1,462
Updated
Beginner's Guide To 3D Art Assets - Buildings esosorcdc
This guide is a step-by-step tutorial on creating and implementing 3D art for buildings.
Downloads
4,870
Updated
Unit table NameArleadyUsed
Unit table 1.0.0.110
Table containing basic info about all available units
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2,123
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Learn how to create custom modifier types and determine a modifier's arguments.
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2,437
Updated
Tracking the changes to Civ VI's UI files, one patch at a time!
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