Tom's Unit Factory

Kudos and credit's not enough?
 
Nice work on the electrical elemental! I'm guessing you took a humanoid figure and gave it some kind of volumetric lightning texture?

In their effort to provide us with eye candy in a civ game they took three steps backwards into the 1980's! I agree with you nick, long live civ3!

You know, my brother, who has a degree in computer animation, once commented that "3D games don't age well."

It's true too! I mean, while certain high-res sprite games (Age of Empires II, Street Fighter Alpha, etc) still look and play as good today as they did 10+ years ago, most 3D games from that era (Final Fantasy VII, Soul Edge, etc) look positively LAME by comparison! In another 10 years, probably even the absolute BEST 3D games (such as Crysis, Unreal 3, Soul Calibur IV and such) will look lame (although we seem to be approaching a point where 3D technology looks perfectly smooth even at high resolution)....

....Apparently some don't look good right out the starting gate! Firaxis should have seen about licensing the Age of Mythology/Age of Empires III engine from Microsoft (since they shut down Ensemble studios, the evil SOB's), since, unlike Civ IV and Civ V, AoE III's 3D graphics actually look GOOD, even on lower detail and texture settings.... The saddest part is that the game barely even slows down on my almost 9-year old Pentium IV computer, even with 6 players at their max unit counts (200 units each), on top of which, every building, tree, random animal (even eyecandy ones like birds and ducks), map detail (such as treasures and odball rock formations) is 3-D as well! I've bought Civ IV Colonization (mainly because I liked the original Colonization, and wanted to try this updated version out), and even though I haven't installed it yet, I'm willing to bet that it won't run near as smoothly as AoE III. :shakehead:
 
Kudos and credit's not enough?

I'm not a raging alcoholic, I swear. :lol: Go ahead and send it (whatever 'it' may be) over and I'll see what I can do.

Nice work on the electrical elemental! I'm guessing you took a humanoid figure and gave it some kind of volumetric lightning texture?

Actually I only rigged a skeleton with a few needed bones, and used a nifty little lightning plugin I picked up some time ago that automatically creates the lightning meshes.
 
Wait.... Those are MESHES?!!! How long did that thing take to render?
 
You'd be surprised (10-15 min max for all directions/all FLC's I'd say on my 5-year old comp). I'm using, most of time, very simple lights/shadows. I think that is why, e.g. Poser takes longer, because of complex lights its uses for better shadowing, and not necessarily the polygon count (this was 4,160). Time goes way up if I try to use better lights to reflect off everything to cast better shadows. Shadows here cast only on ground using simple ray-traced.

Spoiler :
LightningMesh.jpg


I have no clue how that lightning plug-in does it either. It just 'does it all' itself (creating the animated meshes) with the input you give it.
 
Due to the overwhelming number of PM's I have received, the countless requests for this unit, and thousands of petitions for the unit to be included in large, anticipated and upcoming mods... I have come up with the most anticipated, highly-needed and desired, and the most complex unit of all-time, a Widescreen TV playing Commercials:

TV-Set.gif


:) Soon to be released.
 
Yes, it's VERY complex (I tried unitmaking process, my creatures were monsters comparing to beautiful units from other creators, but I do know how units can be created). It'll be of top quality. But I amazed it was requested multiple times. :)

(I don't want to exhumate an old post, but I want to say "THANK YOU VERY MUCH!" for Dark Dancer, Tom - she's very cool! :))
 
Looks like an evil weapon for the Super Civ scenario…
 
Due to the overwhelming number of PM's I have received, the countless requests for this unit, and thousands of petitions for the unit to be included in large, anticipated and upcoming mods... I have come up with the most anticipated, highly-needed and desired, and the most complex unit of all-time, a Widescreen TV playing Commercials:

TV-Set.gif


:) Soon to be released.

Fifteen Minutes could save you Fifteen Percent by switching to TOM.
 
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