7ronin
海軍少佐
Supa said:By the way, this mod has been back on the worktable for a few days.![]()
You had us worried for a while.
A game idea this unique and original really deserves to see the light of day. 
Supa said:By the way, this mod has been back on the worktable for a few days.![]()
A game idea this unique and original really deserves to see the light of day. 
Hows this coming along?
Wow, I don't know how I missed this thread, but I hope you're still working on this Supa

As for terain, there is a flowers terain out there that replaces jungle.
Supa said:Nah, I'll keep the flowers as resources for the Bees. I'm still tinkering about the terrains.. The way I'm going for the moment will pretty much restrict the mod to pre-designed maps.
but i think it would be nice to allow the bees to build an equivalent for "airfield", as a reference to their efficient way of communication and orientation (i.e. the bee dance). But at least common bees should be able to build colonies on tiles with ressources. special ability?? anymay these are just some ideas..
The bees will be able to build colonies, mimicking their 'dance' in Civ-3 gameplay mecanics.
) ability to produce Queen unit every n'th turn. This would represent kinda breeding. If every Queen is killed, civilization dies, because there is no intelligence whatsoever left, as simple as that. I know that contradicts a bit with building settlers, because they too represent breeding, but it's just a game anyway 
